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161. Issler Dainze - The Voice of Reason Party Campaign thread - in Jita Park Speakers Corner [original thread]
Glad to see you diligently strengthen your election platform. Would hate to see all (1) my votes wasted ;) Anyway, to keep this discussion going, some controversial statements for you to chew on and expose yourself in new and interesting ways: -...
- by Solo Player - at 2010.04.28 21:22:00
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162. New Dev Blog: Candidate Listing and Information for the 5th CSM - in EVE Information Portal [original thread]
Originally by: Herschel Yamamoto 14 former CSMs running, 9 spots and 5 alts, plus a couple people who aren't former members but have a good shot at winning. There's going to be a few very disappointed folks a month from now. What is th...
- by Solo Player - at 2010.04.23 23:26:00
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163. New Dev Blog: Planetary Interaction: Impossible is Our Middle Name - in EVE Information Portal [original thread]
No production of trade goods, then? Here I was really hoping something would finally be done with them...
- by Solo Player - at 2010.04.20 22:48:00
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164. Issler Dainze tosses some headwear into a circle of some sort! - in Jita Park Speakers Corner [original thread]
Yay! Finally! Go for your two-and-a-halfth term, Issler! :)
- by Solo Player - at 2010.04.12 00:21:00
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165. New Dev Blog: The Circle of Life - in EVE Information Portal [original thread]
Edited by: Solo Player on 30/03/2010 22:32:37 While I'm obviously late to this party to have my opinion considered by the Devs, I quite frankly can't believe what I've just read. - changes to minerals without mention of the long-promised mini...
- by Solo Player - at 2010.03.30 22:30:00
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166. New Dev Blog: EVE: The Burning Life novel now for sale! - in EVE Information Portal [original thread]
hmmm... is it any better than the first one?
- by Solo Player - at 2010.03.28 22:53:00
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167. New Dev Blog: Livin' on a Prayer - in EVE Information Portal [original thread]
Some more questions, seeing as you are so kind to answer a lot of them: 1. Will PI be a steady, safe source of income for everyone or will it rather be as likely to lose money in this as it is to win? 2. Does planetary population come into this ...
- by Solo Player - at 2010.03.10 21:08:00
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168. New Dev Blog: Improvement of textures, and a new Scorpion model - in EVE Information Portal [original thread]
One hundred petitions for ship customization and now what do we get? More variety in NPC ships? This pretty much precludes custom colour schemes, and I'm still waiting for a single CCP reply on why they don't think customization a good thing. :(
- by Solo Player - at 2010.02.24 19:09:00
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169. Paint Shop & Ship skins - in Assembly Hall [original thread]
Once again, I support this. That said, many proposals have come (including one or two of my own) for pretty exactly this. Support usually is rather short, and then someone will always state that the proposal had been refused by the CSM before and...
- by Solo Player - at 2010.02.07 18:11:00
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170. [proposal] Ship Crews - in Assembly Hall [original thread]
Originally by: Marlona Sky First, Solo Player, your insane! fine arguments, keep them coming... Quote: These crew would be found in npc wrecks like modules hmmm... thid sounds a bit like slave labour - go on, I like it ;) ...
- by Solo Player - at 2010.02.02 08:51:00
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171. [proposal] Ship Crews - in Assembly Hall [original thread]
Afraid of one more level of complexity, possibly unbalancing things? Simple, scrap fleet boosts. They have never made any sense - numeric superiority and good coordination seem to offer enough of an advantage on their own.
- by Solo Player - at 2010.02.01 09:46:00
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172. [Proposal] Star Map interface - in Assembly Hall [original thread]
make it so
- by Solo Player - at 2010.02.01 01:00:00
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173. [proposal] Ship Crews - in Assembly Hall [original thread]
hmmm... new CSM, new chance? Glad someone necroed that ;)
- by Solo Player - at 2010.02.01 00:45:00
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174. [proposal] remove posting timer on these forums - in Assembly Hall [original thread]
of course...
- by Solo Player - at 2010.02.01 00:06:00
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175. [proposal] remove posting timer on these forums - in Assembly Hall [original thread]
perceived problem: As I am sure others will, too, I tend to cruise onto this forum once in a while when I have some extra time on my hands to check out proposals and voice my support or disdain. After just getting the hang of it and showing some t...
- by Solo Player - at 2010.01.31 23:52:00
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176. [Proposal] - Color threads that have been voted on by CSM - in Assembly Hall [original thread]
Much needed.
- by Solo Player - at 2010.01.31 23:45:00
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177. [Proposal] Local change - in Assembly Hall [original thread]
I agree, even though this topic is old and undersupported and the proposal not entirely clear (disliking the OR). Suggest you re-propose a bit more clear sometime soon.
- by Solo Player - at 2010.01.31 23:38:00
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178. [Proposal] Clone Costs - in Assembly Hall [original thread]
Nah. Cloning is too cheap as it is. (Don't get me started on jump clones)
- by Solo Player - at 2010.01.31 23:26:00
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179. [Proposal] Make Supercap Ownership have more sensible risk - in Assembly Hall [original thread]
I don't care if it makes something "less fun" or "less challenging". Boo-hoo. Adapt. Thing is, this limitation makes no sense within the confines of the game universe. In short: game world coherence > gameplay issues thus: supported
- by Solo Player - at 2010.01.23 20:35:00
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180. [PROPOSAL] Upgrade NPC's in belts - in Assembly Hall [original thread]
No. Make them smarter instead. If a mining op is on and a wave of rats is killed, the next one should reflect what the npc faction has learned since. Either have them "keep an eye" on the op by sending small scout gangs once in a while and wait f...
- by Solo Player - at 2010.01.23 20:17:00
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